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Titans appear in one realm at a time and each time they are killed, they instantly respawn in that same realm. When a titan spawns in a certain realm it stays in that realm until it is completely killed. Currently titan events always start at xx:00 and are announced on the home page, along with the realm the titan has been spotted in.

 

Titans do not provide drops like normal creatures (one chance of drop for each kill) but will reward the drop to the guild who got 50% or more of the total kills; unlike other creatures, titans only drop one item, this is in the form of an epic item. In addition, for every kill of a titan, every participating guild receives one Titan Kill Points (TKPs) per kill which can be saved up then used to purchase items on theTitan Rewards page. If no guild gets more than 50% of the total kills, 1st place also gets Titan Kill Points for their kills (instead of the item drop.)

 

 

Even more, the guilds that finish in 2nd through 5th on the kill-scale (or 1st through 5th if there's no guild with 50% or more of the total kills) receive bonus Titan Kill Points, depending on the final ranking (the percentages are calculated in regard to the number of kills / already received TKPs) :

 

1st place : 100% bonus TKPs

2nd place : 50% bonus TKPs

3nd place : 33% bonus TKPs

4nd place : 25% bonus TKPs

5nd place : 20% bonus TKPs

General Informations
Basic Hunting Buff
  • Name : Titan Doubler

  • Description : At skill level 50+, 2x Stamina usage in combat against a Titan would kill it twice. At level 100+ 3x, and at level 150+ 4x.

  • Name : Teleport

  • Description : Allows the player to teleport within their current realm. Ability has a 225 second cooldown, reduced by 1 second for each skill level.

  • Name : Light Foot

  • Description : 0.05% chance to use no stamina while moving on the world map.

  • Name : Conserve

  • Description : +0.05% per point chance that combat (vs. players and vs. creatures) will use no stamina. (Excludes group/relic combat)

Other Usefull Buffs
  • Name : Flinch

  • Description : 0.1% per point decrease in enemy's attack stat.

  • Name : Terrorize

  • Description : 0.1% per point decrease in enemy's damage stat

  • Name : Wither

  • Description : +0.2% per point chance of a 50% reduction of your opponents HP at the start of combat.

  • Name : Mesmerize

  • Description : 0.1% per point chance to reduce a creatures armor and defense by 50% (vs. creature only)

  • Name : Unbreakable

  • Description : +0.5% per point chance of equipment not taking durability loss during combat.

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